Small factions going big - a good idea? - 01. Numenor
We are at the first entry of this new series and we will start with - what a surprise^^ - Numenor! It is the one I thought of and like the most as you might have guessed by now ;) Current status Numenor currently has two named heroes, one unnamed hero and one warrior choice. The two named heroes are among the best, human factions can muster and the unnamed hero and the warrior have a lot of equipment options. The army bonus is ok (as are their alliance options), everyone near named heroes, receives magic resistance and the warriors feature F 4 and S 4. And while there are better options in alliance partners, Captains of Numenor are really good at what they do. This, combined with the big choice of equipment options, gives this faction more flexibility than you might think on first glance. Drawbacks as a small faction The first drawbacks result from the miniatures themselves. They are among the oldest ones being around in the system and that shows. The heroes are ok but have no official...